| Server IP : 127.0.1.1 / Your IP : 216.73.216.152 Web Server : Apache/2.4.52 (Ubuntu) System : Linux bahcrestlinepropertiesllc 5.15.0-113-generic #123-Ubuntu SMP Mon Jun 10 08:16:17 UTC 2024 x86_64 User : www-data ( 33) PHP Version : 7.4.33 Disable Function : pcntl_alarm,pcntl_fork,pcntl_waitpid,pcntl_wait,pcntl_wifexited,pcntl_wifstopped,pcntl_wifsignaled,pcntl_wifcontinued,pcntl_wexitstatus,pcntl_wtermsig,pcntl_wstopsig,pcntl_signal,pcntl_signal_get_handler,pcntl_signal_dispatch,pcntl_get_last_error,pcntl_strerror,pcntl_sigprocmask,pcntl_sigwaitinfo,pcntl_sigtimedwait,pcntl_exec,pcntl_getpriority,pcntl_setpriority,pcntl_async_signals,pcntl_unshare, MySQL : OFF | cURL : ON | WGET : ON | Perl : ON | Python : OFF | Sudo : ON | Pkexec : ON Directory : /proc/2793023/cwd/usr/share/X11/xkb/types/ |
Upload File : |
default partial xkb_types "default" {
// Defines a type with an eight-level shift, similar to the three-level
// type used for iso9995, but it lets the Shift key behave "normally".
virtual_modifiers LevelThree,ScrollLock,LevelFive;
type "EIGHT_LEVEL" {
modifiers = Shift+LevelThree+LevelFive;
map[None] = Level1;
map[Shift] = Level2;
map[LevelThree] = Level3;
map[Shift+LevelThree] = Level4;
map[LevelFive] = Level5;
map[Shift+LevelFive] = Level6;
map[LevelThree+LevelFive] = Level7;
map[Shift+LevelThree+LevelFive] = Level8;
level_name[Level1] = "Base";
level_name[Level2] = "Shift";
level_name[Level3] = "Alt Base";
level_name[Level4] = "Shift Alt";
level_name[Level5] = "X";
level_name[Level6] = "X Shift";
level_name[Level7] = "X Alt Base";
level_name[Level8] = "X Shift Alt";
};
type "EIGHT_LEVEL_ALPHABETIC" {
modifiers = Shift+Lock+LevelThree+LevelFive;
map[None] = Level1;
map[Shift] = Level2;
map[Lock] = Level2;
map[LevelThree] = Level3;
map[Shift+LevelThree] = Level4;
map[Lock+LevelThree] = Level4;
map[Lock+Shift+LevelThree] = Level3;
map[LevelFive] = Level5;
map[Shift+LevelFive] = Level6;
map[Lock+LevelFive] = Level6;
map[LevelThree+LevelFive] = Level7;
map[Shift+LevelThree+LevelFive] = Level8;
map[Lock+LevelThree+LevelFive] = Level8;
map[Lock+Shift+LevelThree+LevelFive] = Level7;
level_name[Level1] = "Base";
level_name[Level2] = "Shift";
level_name[Level3] = "Alt Base";
level_name[Level4] = "Shift Alt";
level_name[Level5] = "X";
level_name[Level6] = "X Shift";
level_name[Level7] = "X Alt Base";
level_name[Level8] = "X Shift Alt";
};
type "EIGHT_LEVEL_LEVEL_FIVE_LOCK" {
// Level5-Lock is implemented by using NumLock, because a real modifier
// is required.
modifiers = Shift + Lock + LevelThree + NumLock + LevelFive;
map[None] = Level1;
map[Shift] = Level2;
map[LevelThree] = Level3;
map[LevelThree+Shift] = Level4;
map[LevelFive] = Level5;
map[LevelFive+Shift] = Level6;
map[LevelFive+LevelThree] = Level7;
map[LevelFive+LevelThree+Shift] = Level8;
map[NumLock] = Level5;
map[NumLock+Shift] = Level6;
map[NumLock+LevelThree] = Level7;
map[NumLock+LevelThree+Shift] = Level8;
map[NumLock+LevelFive] = Level1;
map[NumLock+LevelFive+Shift] = Level2;
map[NumLock+LevelFive+LevelThree] = Level3;
map[NumLock+LevelFive+LevelThree+Shift] = Level4;
// Lock has no effect
map[Lock] = Level1;
map[Lock+Shift] = Level2;
map[Lock+LevelThree] = Level3;
map[Lock+LevelThree+Shift] = Level4;
map[Lock+LevelFive] = Level5;
map[Lock+LevelFive+Shift] = Level6;
map[Lock+LevelFive+LevelThree] = Level7;
map[Lock+LevelFive+LevelThree+Shift] = Level8;
map[Lock+NumLock] = Level5;
map[Lock+NumLock+Shift] = Level6;
map[Lock+NumLock+LevelThree] = Level7;
map[Lock+NumLock+LevelThree+Shift] = Level8;
map[Lock+NumLock+LevelFive] = Level1;
map[Lock+NumLock+LevelFive+Shift] = Level2;
map[Lock+NumLock+LevelFive+LevelThree] = Level3;
map[Lock+NumLock+LevelFive+LevelThree+Shift] = Level4;
preserve[LevelFive+Shift] = Shift;
preserve[NumLock+Shift] = Shift;
preserve[Lock+LevelFive+Shift] = Shift;
preserve[Lock+NumLock+Shift] = Shift;
level_name[Level1] = "Base";
level_name[Level2] = "Shift";
level_name[Level3] = "Alt Base";
level_name[Level4] = "Shift Alt";
level_name[Level5] = "X";
level_name[Level6] = "X Shift";
level_name[Level7] = "X Alt Base";
level_name[Level8] = "X Shift Alt";
};
type "EIGHT_LEVEL_ALPHABETIC_LEVEL_FIVE_LOCK" {
// Level5-Lock is implemented by using NumLock, because a real modifier
// is required.
modifiers = Shift + Lock + LevelThree + NumLock + LevelFive;
map[None] = Level1;
map[Shift] = Level2;
map[LevelThree] = Level3;
map[LevelThree+Shift] = Level4;
map[LevelFive] = Level5;
map[LevelFive+Shift] = Level6;
map[LevelFive+LevelThree] = Level7;
map[LevelFive+LevelThree+Shift] = Level8;
map[NumLock] = Level5;
map[NumLock+Shift] = Level6;
map[NumLock+LevelThree] = Level7;
map[NumLock+LevelThree+Shift] = Level8;
map[NumLock+LevelFive] = Level1;
map[NumLock+LevelFive+Shift] = Level2;
map[NumLock+LevelFive+LevelThree] = Level3;
map[NumLock+LevelFive+LevelThree+Shift] = Level4;
// Lock interchanges Level1 and Level2
map[Lock] = Level2;
map[Lock+Shift] = Level1;
map[Lock+LevelThree] = Level3;
map[Lock+LevelThree+Shift] = Level4;
map[Lock+LevelFive] = Level5;
map[Lock+LevelFive+Shift] = Level6;
map[Lock+LevelFive+LevelThree] = Level7;
map[Lock+LevelFive+LevelThree+Shift] = Level8;
map[Lock+NumLock] = Level5;
map[Lock+NumLock+Shift] = Level6;
map[Lock+NumLock+LevelThree] = Level7;
map[Lock+NumLock+LevelThree+Shift] = Level8;
map[Lock+NumLock+LevelFive] = Level2;
map[Lock+NumLock+LevelFive+Shift] = Level1;
map[Lock+NumLock+LevelFive+LevelThree] = Level4;
map[Lock+NumLock+LevelFive+LevelThree+Shift] = Level3;
preserve[LevelFive+Shift] = Shift;
preserve[NumLock+Shift] = Shift;
level_name[Level1] = "Base";
level_name[Level2] = "Shift";
level_name[Level3] = "Alt Base";
level_name[Level4] = "Shift Alt";
level_name[Level5] = "X";
level_name[Level6] = "X Shift";
level_name[Level7] = "X Alt Base";
level_name[Level8] = "X Shift Alt";
};
type "EIGHT_LEVEL_SEMIALPHABETIC" {
modifiers = Shift+Lock+LevelThree+LevelFive;
map[None] = Level1;
map[Shift] = Level2;
map[Lock] = Level2;
map[LevelThree] = Level3;
map[Shift+LevelThree] = Level4;
map[Lock+LevelThree] = Level3;
map[Lock+Shift+LevelThree] = Level4;
map[LevelFive] = Level5;
map[Shift+LevelFive] = Level6;
map[Lock+LevelFive] = Level6;
map[Lock+Shift+LevelFive] = Level6;
map[LevelThree+LevelFive] = Level7;
map[Shift+LevelThree+LevelFive] = Level8;
map[Lock+LevelThree+LevelFive] = Level7;
map[Lock+Shift+LevelThree+LevelFive] = Level8;
preserve[Lock+LevelThree] = Lock;
preserve[Lock+Shift+LevelThree] = Lock;
preserve[Lock+LevelFive] = Lock;
preserve[Lock+Shift+LevelFive] = Lock;
preserve[Lock+LevelThree+LevelFive] = Lock;
preserve[Lock+Shift+LevelThree+LevelFive] = Lock;
level_name[Level1] = "Base";
level_name[Level2] = "Shift";
level_name[Level3] = "Alt Base";
level_name[Level4] = "Shift Alt";
level_name[Level5] = "X";
level_name[Level6] = "X Shift";
level_name[Level7] = "X Alt Base";
level_name[Level8] = "X Shift Alt";
};
};